相似文献/References:
[1]冯晓辉 马光思.数码谜题求解的算法设计及其扩展研究[J].计算机技术与发展,2009,(08):110.
FENG Xiao-hui,MA Guang-si.Algorithm Design and Extension Research of N - Puzzle Problem[J].,2009,(08):110.
[2]裴芳敏 亿珍珍 赵克.启发式搜索在数学智能解题系统中的应用研究[J].计算机技术与发展,2010,(07):5.
PEI Fang-min,YI Zhen-zhen,ZHAO Ke.Application and Research of a Heuristic Search in Intelligent Mathematics Problem Solving System[J].,2010,(08):5.
[3]付强 陈焕文.中国象棋人机对弈的自学习方法研究[J].计算机技术与发展,2007,(12):76.
FU Qiang,CHEN Huan-wen.Research on Methods of Self- Teaching of Chinese Chess Game[J].,2007,(08):76.
[4]朱永红 张燕平.用VC++实现基于A*算法的八数码问题[J].计算机技术与发展,2006,(09):32.
ZHU Yong-hong,ZHANG Yan-ping.Programming for Eight - Figure Puzzle Problem Based on Algorithm A * with Visual C + +[J].,2006,(08):32.
[5]刘源旭 郦江源.基于模糊QoS满意度的启发式多约束路由算法[J].计算机技术与发展,2011,(12):52.
LIU Yuan-xu,LI Jiang-yuan.A Heuristic Multi-Constraints Routing Algorithm Based on Fuzzy QoS Satisfaction[J].,2011,(08):52.
[6]唐德权,史伟奇.一种改进的车辆路径调度算法研究[J].计算机技术与发展,2018,28(01):112.[doi:10.3969/ j. issn.1673-629X.2018.01.024]
TANG De-quan,SHI Wei-qi.Research on an Improved Vehicle Routing Scheduling Algorithm[J].,2018,28(08):112.[doi:10.3969/ j. issn.1673-629X.2018.01.024]
[7]刘晓峰 *,刘智斌,董兆安.基于记忆启发的强化学习方法研究[J].计算机技术与发展,2023,33(06):168.[doi:10. 3969 / j. issn. 1673-629X. 2023. 06. 025]
LIU Xiao-feng *,LIU Zhi-bin,DONG Zhao-an.Research on Memory Heuristic Reinforcement Learning[J].,2023,33(08):168.[doi:10. 3969 / j. issn. 1673-629X. 2023. 06. 025]