[1]王诗怡,陈姚节,徐 新.雨滴受风力影响的倾角仿真技术研究[J].计算机技术与发展,2021,31(09):173-177.[doi:10. 3969 / j. issn. 1673-629X. 2021. 09. 029]
 WANG Shi-yi,CHEN Yao-jie,XU Xin.Research on Simulation Technology of Raindrop Inclination Affected by Wind[J].,2021,31(09):173-177.[doi:10. 3969 / j. issn. 1673-629X. 2021. 09. 029]
点击复制

雨滴受风力影响的倾角仿真技术研究()
分享到:

《计算机技术与发展》[ISSN:1006-6977/CN:61-1281/TN]

卷:
31
期数:
2021年09期
页码:
173-177
栏目:
应用前沿与综合
出版日期:
2021-09-10

文章信息/Info

Title:
Research on Simulation Technology of Raindrop Inclination Affected by Wind
文章编号:
1673-629X(2021)09-0173-05
作者:
王诗怡陈姚节徐 新
武汉科技大学 计算机科学与技术学院,湖北 武汉 430065
Author(s):
WANG Shi-yiCHEN Yao-jieXU Xin
School of Computer Science and Technology,Wuhan University of Science and Technology,Wuhan 430065, China
关键词:
粒子系统降雨仿真Unity3D倾角风力
Keywords:
particle systemrainfall simulationUnity3Ddip anglewind power
分类号:
TP391. 9
DOI:
10. 3969 / j. issn. 1673-629X. 2021. 09. 029
摘要:
对于天气现象的模拟在许多领域有广泛的运用,例如对云雾、雨电、风雪、海浪等自然场景的模拟,对这些自然场景的真实性的提升十分重要。 其中雨的模拟仿真包括了对雨滴粒子的形状、大小、轴比、取向( 又称倾角茁) 等微物理特征的描述。 天气雷达强度受雨滴倾角影响较大,因此雨滴倾角是天气雷达测量精确度的重要影响因子。 文中通过研究雨滴的物理特性及其运动过程,得出了雨滴倾角与雨滴大小成反比,与风力大小成正比的结论。 在 Unity3D 引擎中使用粒子系统模拟雨滴降落过程中受风力影响产生倾角。 提出了联动了雨滴大小与风力的方法,结合图形用户界面,经实验实现了动态模拟不同雨滴大小与风力下的雨滴倾角动态变化。
Abstract:
The simulation of weather phenomena is widely used in many fields,such as the simulation of natural scenes such as fog,rain,snow,waves and so on,which is quite important to enhance the authenticity of these natural scenes. The simulation of rain includes the description of the shape,size,axial ratio,orientation (also known as dip angle) of raindrop particles. The intensity of weather radar is greatly affected by the angle of raindrops,so the angle of raindrops is an important factor affecting the accuracy of weather radar measurement. By studying the physical characteristics and motion process of raindrops,the conclusion is drawn that the angle? of raindrops is inversely proportional to the size of raindrops and proportional to the size of wind. In Unity 3D engine,the particle system is used to simulate the angle of raindrop due to the influence of wind. The method of linkage between raindrop size and wind force is proposed.Combined with the graphical user interface,the dynamic simulation of raindrop inclination under different raindrop sizes and wind forces is realized through experiments.

相似文献/References:

[1]汪继文 余洋 李玉梅.基于粒子系统的陨石爆炸模拟[J].计算机技术与发展,2010,(06):118.
 WANG Ji-wen,YU Yang,LI Yu-mei,et al.Meteorite Explosion Simulation Based on Particle System[J].,2010,(09):118.
[2]涂超.虚拟现实中真实感树木的实时绘制[J].计算机技术与发展,2009,(06):206.
 TU Chao.Real - Time Rendering of Realistic Trees in Virtual Reality Systems[J].,2009,(09):206.
[3]郝进亮 陈蕾 娄高鸣 侯健.基于DirectX的云模拟研究[J].计算机技术与发展,2009,(11):195.
 HAO Jin-liang,CHEN Lei,LOU Gao-ming,et al.Research on Cloud Simulation Based on DirectX[J].,2009,(09):195.
[4]葛芳 张成 韦穗 程鸿.基于粒子系统的烟花动画设计[J].计算机技术与发展,2010,(08):180.
 GE Fang,ZHANG Cheng,WEI Sui,et al.Firework Animation Design Based on Particle System[J].,2010,(09):180.
[5]王顺领 李学庆 王善斌 温英涛.虚拟场景中的实时降雪模拟[J].计算机技术与发展,2006,(03):152.
 WANG Shun-ling,LI Xue-qing,WANG Shan-bin,et al.Real-Time Simulation of Snowfall in Virtual Scene[J].,2006,(09):152.
[6]陈利平 王国才.基于粒子系统的蜡烛火焰实时模拟[J].计算机技术与发展,2006,(05):186.
 CHEN Li-ping,WANG Guo-cai.Real Time Simulation of Candle Flame Based on Particles System[J].,2006,(09):186.
[7]刘巧红 单贵.粒子系统在虚拟校园中的应用研究[J].计算机技术与发展,2011,(02):246.
 LIU Qiao-hong,SHAN Gui.Research of Particle System Applied in Virtual Campus[J].,2011,(09):246.
[8]汪继文 郑锋.基于OpenGL与粒子系统的喷泉模拟实现[J].计算机技术与发展,2011,(08):161.
 WANG Ji-wen,ZHENG Feng.Simulation and Realization of Fountain Based on OpenGL and Particle System[J].,2011,(09):161.
[9]蔡政策 魏臻 凌勇 程磊.基于OGRE粒子系统在烟花渲染中的研究[J].计算机技术与发展,2011,(10):88.
 CAI Zheng-ce,WEI Zhen,LING Yong,et al.Research Based on OGRE Particle System Rendering of Fireworks[J].,2011,(09):88.
[10]黄昂 汪继文.基于粒子系统的轨迹可控的烟花动画模拟[J].计算机技术与发展,2012,(07):163.
 HUANG Ang,WANG Ji-wen.Simulation of Fireworks with Controllable Trajectory Based on Particle System[J].,2012,(09):163.

更新日期/Last Update: 2021-09-10