[1]李 放.基于心智模型的儿童移动端编程平台研究[J].计算机技术与发展,2020,30(02):109-113.[doi:10. 3969 / j. issn. 1673-629X. 2020. 02. 022]
 LI Fang.Research on Children’s Mobile Programming Platform Based on Mental Model[J].COMPUTER TECHNOLOGY AND DEVELOPMENT,2020,30(02):109-113.[doi:10. 3969 / j. issn. 1673-629X. 2020. 02. 022]
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基于心智模型的儿童移动端编程平台研究()
分享到:

《计算机技术与发展》[ISSN:1006-6977/CN:61-1281/TN]

卷:
30
期数:
2020年02期
页码:
109-113
栏目:
智能、算法、系统工程
出版日期:
2020-02-10

文章信息/Info

Title:
Research on Children’s Mobile Programming Platform Based on Mental Model
文章编号:
1673-629X(2020)02-0109-05
作者:
李 放
大连东软信息学院 数字艺术与设计学院,辽宁 大连 116023
Author(s):
LI Fang
School of Digital Art and Design,Dalian Neusoft University of Information,Dalian 116023,China
关键词:
心智模型图形化移动端编程思维单链表结构
Keywords:
mental modelsgraphicalmobile terminalprogramming thinkingsingle linked list structure
分类号:
TP311.5
DOI:
10. 3969 / j. issn. 1673-629X. 2020. 02. 022
摘要:
针对移动端市场,虽然培养儿童编程思维平台的种类比较繁多,但是由于对儿童认知心理学的忽视以及平台界面 展示形式的单一,导致此类软件平台的儿童体验较差。 因此,提出一种基于心智模型的游戏编程创作平台。 在符合儿童 心理学的基础上,结合心智模型分析儿童的需求,来设计平台交互界面,使得按钮、图片等元素不仅简单易懂,并且可以极 大地吸引儿童的注意。 与此同时,为了能让儿童快速地设计出具备简单交互功能的游戏,提出一种基于单链表结构的交 互逻辑表达方法。 在该平台中,儿童只需要拖拽图形元素,并设置其相关参数就可以完成游戏的开发。 实验表明,该平台 具有良好的实用性,大部分儿童都可以快速地开发出具有简单交互功能的游戏。 该平台不仅调动了儿童主动交互的积极 性,而且也提高了人机交互的易用性。
Abstract:
For the mobile market,although there are many kinds of platforms for cultivating children’s programming thinking, children’s experience on such software platforms is poor due to the neglect of children’s cognitive psychology and the single display form of platform interface. Therefore,we propose a game programming creation platform based on mental model. On the basis of conforming to children’s psychology,the interactive interface of the platform is designed by combining the mental model to analyze the needs of children,so that the buttons,pictures and other elements are not only easy to understand,but also can greatly attract the attention of children. At the same time,in order to enable children to quickly design games with simple interactive functions,an interactive logic expression method based on single linked list structure is proposed. In this platform,children only need to drag and drop graphic elements and set their relevant parameters to complete the development of the game. Experiment shows that the platform has great practicability, and most children can quickly develop games with simple interactive functions. It can not only mobilize the enthusiasm of children’s interaction,but also improve the sense of the man-machine interactive experience on the aspect of usability.
更新日期/Last Update: 2020-02-10