[1]田兴彦 李波 张颀.一种游戏化教学设计模式[J].计算机技术与发展,2010,(10):47-49.
TIAN Xing-yan,LI Bo,ZHANG Qi.A Design Model of Game-Based Teaching[J].,2010,(10):47-49.
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一种游戏化教学设计模式(
)
《计算机技术与发展》[ISSN:1006-6977/CN:61-1281/TN]
- 卷:
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- 期数:
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2010年10期
- 页码:
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47-49
- 栏目:
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智能、算法、系统工程
- 出版日期:
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1900-01-01
文章信息/Info
- Title:
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A Design Model of Game-Based Teaching
- 文章编号:
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1673-629X(2010)10-0047-03
- 作者:
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田兴彦 李波 张颀
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湖南大学软件学院
- Author(s):
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TIAN Xing-yan; LI Bo; ZHANG Qi
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Software School of Hunan University
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- 关键词:
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小学数学教学; 游戏化教学; 教学设计模式
- Keywords:
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elementary school mathematics teaching; game-based teaching; teaching design model
- 分类号:
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TP391.4
- 文献标志码:
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A
- 摘要:
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随着计算机以及网络的普及,游戏已经成为目前一种流行的娱乐学习方式。游戏与教育的结合带给教育新的改变,越来越为人们所接受。文中在分析游戏应用于教学的优势和一般教学模式后,提出了一种游戏化教学的教学设计模式,融合游戏设计的关卡设计艺术和教学的一般设计模式,利用游戏关卡的形式增强学生学习乐趣和合作学习的精神,减轻学生的心理压力与焦虑感,提高学生的身心活力,文中将其应用在小学数学教学当中。让小学生在通过游戏关卡的同时实现对知识的了解
- Abstract:
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Along with the popularization of the computer and network,the game already became one popular way of entertainment and study at present.The union of games and education takes the new change into education,and has been more and more accepted for the people.Analyzes the advantages of game in teaching application and the general teaching model,and then proposes one kind of teaching design model in game-based teaching.The model merged the art of checkpoint design in game design and the general teaching model,and used the game checkpoint's form to strengthen the study pleasure and the cooperation study spirit,to reduce students' pressure and the anxious feeling,to enhance student body and mind vigor.Finally,gives an application of game-based teaching in elementary school mathematics teaching,so that to realize the understanding of knowledge through the checkpoints of game
备注/Memo
- 备注/Memo:
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湖南省教育科研项目(09C125)田兴彦(1968-),男,湖南人,博士,副教授,研究方向为计算机图形学
更新日期/Last Update:
1900-01-01