[1]刘良 黄路炜.基于OpenGL Performer的视景优化研究[J].计算机技术与发展,2007,(08):77-79.
 LIU Liang,HUANG Lu-wei.Visual Simulation Optimization Based on OpenGL Performer[J].,2007,(08):77-79.
点击复制

基于OpenGL Performer的视景优化研究()
分享到:

《计算机技术与发展》[ISSN:1006-6977/CN:61-1281/TN]

卷:
期数:
2007年08期
页码:
77-79
栏目:
智能、算法、系统工程
出版日期:
1900-01-01

文章信息/Info

Title:
Visual Simulation Optimization Based on OpenGL Performer
文章编号:
1673-629X(2007)08-0077-03
作者:
刘良 黄路炜
第二炮兵工程学院
Author(s):
LIU Liang HUANG Lu-wei
The Second Artillery Engineering Institute
关键词:
虚拟现实视景仿真优化OpenGLPerformer
Keywords:
virtual reality visual simulation optimization OpenGL Performer
分类号:
TP317.4
文献标志码:
A
摘要:
OpenGL Performer是一款专业的3D图形开发包。该开发包由各个不同的功能开发库组成。为了解决OpenGL Performer应用程序的“实时性”和“逼真度“之间的矛盾,获得流畅的渲染效果,需要对应用程序的开发进行优化。OpenGL Performer视景优化的关键方法有:单管线运行、实时场景统计、不可见面裁减、DVR保持帧率、LOD管理等。这些方法的应用将在很大程度上减轻运行系统的载荷,达到图形图像快速绘制的目的,获得较好的视景仿真效果
Abstract:
OpenGL Performer is a professional SDK for 3D graphics,and various functional libraries are included in it. In order to achieve free-running effect in OpenGL Performer applications hy solving the conflict between "real- time ahility" and "fidelity", the development of program needs to be optimized. Some key methods in OpenGL Performer scene optimization are: single pipeline rendering,real- time statistic, culling unseen faces, maintaining frame rate using DVR, LOD management, etc. System stress can be remarkably lightened with the application of these methods. In this way, the goal of fast rendering of graphics can be achieved, while excellent effect of visual simulation can be attained

相似文献/References:

[1]蔡伟 况迎辉.触觉可视化技术中柔性物体变形模型研究[J].计算机技术与发展,2010,(03):20.
 CAI Wei,KUANG Ying-hui.Research of Deformation of Soft Objects in Haptic Rendering[J].,2010,(08):20.
[2]郭文普 孙继银 王鹏.导弹投射区域可视化中的坐标变换研究[J].计算机技术与发展,2010,(04):207.
 GUO Wen-pu,SUN Ji-yin,WANG Peng.Study on Coordinate Transformations in Missile Shooting Area Visualization[J].,2010,(08):207.
[3]温转萍 申闫春.基于OSG的虚拟校园漫游系统的设计与实现[J].计算机技术与发展,2009,(01):217.
 WEN Zhuan-ping,SHEN Yan-chun.Design and Implementation of Visual Campus Ramble System Based on OSG[J].,2009,(08):217.
[4]陈业斌.关于天空动态仿真技术研究与实现[J].计算机技术与发展,2008,(06):171.
 CHEN Ye-bin.Study and Implementation about Dynamic Sky Simulation[J].,2008,(08):171.
[5]洪德法 杨国东 王志恒.基于ArcScene和SketchUp的虚拟校园的建立[J].计算机技术与发展,2008,(12):41.
 HONG De-fa,YANG Guo-dong,WANG Zhi-heng.Construction of Virtual Campus Based on ArcScene and SketchUp[J].,2008,(08):41.
[6]程委 廖学军 李智[].增强现实及其军事应用研究[J].计算机技术与发展,2007,(12):165.
 CHENG Wei,LIAO Xue-jun,LI Zhi.Study on Augmented Reality and Its Military Application[J].,2007,(08):165.
[7]陈利平 王国才.基于粒子系统的蜡烛火焰实时模拟[J].计算机技术与发展,2006,(05):186.
 CHEN Li-ping,WANG Guo-cai.Real Time Simulation of Candle Flame Based on Particles System[J].,2006,(08):186.
[8]刘丹丹 邓文生.基于Web的化工协同虚拟现实系统的研究[J].计算机技术与发展,2006,(12):220.
 LIU Dan-dan,DENG Wen-sheng.Research on Chemical Collaborative Virtual Reality System Based on Web[J].,2006,(08):220.
[9]李文 马纯永 刘寿生 张涛 陈戈.虚拟城市仿真平台日照分析方法的研究和实现[J].计算机技术与发展,2010,(11):189.
 LI Wen,MA Chun-yong,LIU Shou-sheng,et al.Research and Implementation on Sunshine Analysis in City Simulation Platform[J].,2010,(08):189.
[10]周志永 韩勇 李文庆 马纯永 陈戈.虚拟海洋环境中碰撞检测的研究与实现[J].计算机技术与发展,2011,(04):25.
 ZHOU Zhi-yong,HAN Yong,LI Wen-qing,et al.Research and Implementation of Collision Detection in Virtual Marine Environment[J].,2011,(08):25.

备注/Memo

备注/Memo:
刘良(1980-),男,河北人,博士研究生,研究方向为导弹作战仿真
更新日期/Last Update: 1900-01-01